It's interesting that Castle Greyhawk also had a level like this (actually published as EX1 Dungeonland and its sequel EX2 The Land Beyond the Magic Mirror) in 1983. I can't help but wonder if this is just a case of "great minds think alike" or if Turnbull borrowed the idea from Gary (which is probably more likely). The article in White Dwarf appears about 5 or 6 years prior to the publication of EX1 and EX2. However, Gary mentions his "Alice in Wonderland" level in the 1st Edition AD&D Dungeon Masters Guide which is, perhaps, where Turnbull got the idea. At any rate, the similarity is noteworthy.
Another glimpse of the Greenlands dungeon appears in issue #7 of White Dwarf in the article "Lair of the Demon Queen". This level features tombs, tricks and traps (all the things you would expect from a well designed megadungeon). Pulling candlesticks reveals passageways... magic mouths cast on statues recite poems that give clues to the whereabouts of treasures... the demon queen herself is actually a banshee. Great stuff, I can't help but wish more of these kinds of articles appeared in White Dwarf (or better yet, the entire Greenlands dungeon was printed so we could have all had a chance to own it and use it in our games).
Unfortunately Don Turnbull passed away 6 years ago. His son, Chris Turnbull, has stated that much of his father's gaming material (including the Greenlands Dungeon) is in the possession of his stepmother... apparently tucked away in the attic of her house. Chris mentions that "someday" he will have to get the material back from her and that, if he does, he will make it available to all (not sure if that means he will seek to have it published or if he would make if freely available). This is strictly conjecture since the internet post that Chris made regarding these things goes back to August 2007 (nearly two years ago). Still, it would be nice if someday, out of the blue, the Greenlands dungeon suddenly materialized on the internet for all to see... maybe we'll get lucky.
Just recently discovered this blog - well-written and thought-provoking. Seeing your entry on the Turnbull-Gygax "Alice In Wonderland" adventures prompted me to respond.
ReplyDeleteI DM a group that's using 1E AD&D rules (3 of us are old-school, having played 20 years ago in HS), and have been designing an adventure to take place in a Pleistocene scenario in which there are no humans/demi-humans/humanoids, and the only intelligent species are Eblis and Aarakocra, and Troglodytes as the most advanced species just on the cusp of their Bronze Age. Anyway, as this is one accidental stop in a multiplanar campaign arc, I began thinking of other mini adventures, and figured I'd settle on.....The Hundred-Acre Wood! I'm still playing around in my head with the options, but I think Christopher Robin could be some sort of black knight, balloons could be filled with acid or poison, all the stuffed animals could be golems, etc. Right now I'm still fleshing out the Pleistocene...
Chris
Chris, thanks so much for the kind words. It sounds like you have a really interesting and pretty unusual game going. A twisted up version of the Hundred Acre Wood could be very memorable to game in, especially with sinister things like like poison filled balloons. Good luck with your game and thanks for stopping by the blog!
ReplyDeleteRath,
ReplyDeleteI appreciate the response. I'd stopped playing/DM'ing for over 20 years, and once our group started up I remembered why - it eats all my time!
If you're interested, I've been considering publishing some of my stuff online, just for fun. It's all 1st E, though, but maybe I could e-mail you the adventure my group is currently in...
Chris
Chris, I'd love to check out the adventure, its always fun to see what other people have put together. Please email it to me and I'll look it over. DM'ing is indeed time consuming but fortunately very rewarding as well... too bad you can't have people actually pay you to DM as your full time job. Take care.
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